Showing posts with label weapons. Show all posts
Showing posts with label weapons. Show all posts

Monday, September 28, 2009

Monster Hunted!

So Capcom conducted a fan-based contest this past week where participants were asked to design a weapon that potentially might make it into the game for it's North American and European/Australia release sometime in 2010. If you know anything about Monster Hunter or are a fan of sorts you realize simply designing a weapon is too shortsighted a task. All things come from the monsters you defeat in the game...so naturally my weapon needed an inspiring monster to be drawn from, literally.

Now that this little guy was finished I moved onto the weapon, or in this case weapons. There are multiple categories of weapon in MH and I needed so see what I could do with all of them before deciding on one.
In the end I decided on doing a finished rendering of the Slash Axe weapon type, a weapon with two modes.
Submissions just ended recently, so it'll probably be sometime before winners are announced. I'll update if/when that happens. In the meantime I will probably flesh out all the weapons in my free time.

Wednesday, September 23, 2009

Big Update Part 1

Okay, now for the first part of a big (well relatively speaking) update. Here's the first set of of concepts I did while working on Legends of Kaos for Shattered Reality Interactive as their Lead Concept Artist. At this point I'm not sure what's happening with the game but you can check it out here: www.legendsofkaos.com